Camera Mapping is a technique used for matte paintings by turning a flat 2D photograph into a 3D animation using 3D Application like Maya, this technique is also called “Camera Projection”.

rendered
Shaded Projection

How It Works
Grap the 2d image to a 3D Application then create simple 3d geometries as the objects in the 2D image and try to match the position and the scale of the objects then use the camera to project the material (the 2d image) to the greometries they enjoy playing with the camera :D

wireframe
Geometry Wires

Advantages and Disadvantages
The best advantage of this technique is to animate and walk through a 2d image but the woth disadvantage is that you don’t have much space to move the camera, for example if have an image of a building and the sky is behind it, if you moved alot in the sence a gap will appeare behind the building becouse there can’t be nothing behind the building in the 2d image, so you don’t have much of space to animate the camera to avoid the gaps.

oldmainorig
Original 2D Image