First i did Matte Painting then i made dummy object as statue in maya, Then i created camera map projection for the statue, Then i baked these maps on it then i created particles emitting from the statue using the same baked map, Then i used forces to animate it, Finally the camera animation & the compositing were done using After Effects.

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Its Party Time ;D  fxphd has just announced the new April courses

April10 Term Courses

AFX207 After Effects: From the Archives
NUK204 Intermediate Nuke
AFX211 After Effects Project – The Open
NUK212 Nuke 2D to 3D Stereo Conversion
BKD216 Background Fundamentals April10
NUK301 Advanced Nuke
C4D101 Introduction to Cinema 4D
PFT202 PFTrack in Production
C4D201 Cinema 4D and Design
PNT204 Matte Painting and Digital Environments
C4D203 Cinema4D and AE in Production II
PST201 Building a Post Boutique: Hootenanny Case Study
C4D204 MoGraph and More
PYT101 Python Scripting for Compositors
DIR301 Directing
RED207 RED Digital Cinematography
EDT202 Crafting the Scene
RED210 RED210
FLM102 Introduction to Flame
RND201 Intermediate RenderMan
MKY201 Intermediate Mokey
SCR202 Grading with Scratch
MOC101 Introduction to Mocha
SHK301 Advanced Shake I
MTH101 Mathematics for Visual Effects and Design
SMK203 Intermediate Smoke/Flame II
MYA102 An Introduction to Maya 2010/2011
STR101 Introduction to Stereoscopic
MYA206 Maya Animation & Compositing: Red Dwarf
SYN202 Intermediate SynthEyes II
MYA301 Maya in Production: Moving Day
VFX101 Intro to Compositing with Ron Brinkmann
NUK102 Introduction to Nuke
VRY101 Introduction to V-Ray
NUK203 Nuke and Stereoscopic

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- Create a simple object as trend unit like this one.

- Adjust the pivot point and put it where it should rotate.

IMG 01

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Dec

27

2009

Life @ Blizzard

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12-foot orc and wolf statue, sculpted by Weta Workshop

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