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	<title>AHMED MOHSEN &#187; Tutorials</title>
	<atom:link href="http://ahmedmohsen.net/category/tutorials/feed/" rel="self" type="application/rss+xml" />
	<link>http://ahmedmohsen.net</link>
	<description>VFX Artist</description>
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		<title>TR101 Mirror Joints Troubleshooting</title>
		<link>http://ahmedmohsen.net/tr101-mirror-joints-troubleshooting/</link>
		<comments>http://ahmedmohsen.net/tr101-mirror-joints-troubleshooting/#comments</comments>
		<pubDate>Tue, 06 Apr 2010 02:10:59 +0000</pubDate>
		<dc:creator>Ahmed Mohsen</dc:creator>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[ahmed]]></category>
		<category><![CDATA[joints]]></category>
		<category><![CDATA[mata]]></category>
		<category><![CDATA[Maya]]></category>
		<category><![CDATA[Rigging]]></category>
		<category><![CDATA[tr101]]></category>
		<category><![CDATA[Troubleshooting]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://ahmedmohsen.net/?p=393</guid>
		<description><![CDATA[If you have a full joints skeleton in Maya then you deleted the left side of the am joints &#8211; for example &#8211; now you want to mirror the right side to the left side, if you do it with the traditional way, Maya will simply crash down. So How can you do it ?? [...]]]></description>
			<content:encoded><![CDATA[<p><object width="587" height="330"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=10708770&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=ff0179&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=10708770&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=ff0179&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="587" height="330"></embed></object><br />
If you have a full joints skeleton in Maya then you deleted the left side of the am joints &#8211; for example &#8211; now you want to mirror the right side to the left side, if you do it with the traditional way, Maya will simply crash down.<br />
So How can you do it ?? simple watch my video <img src='http://ahmedmohsen.net/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
<p><strong>if you have any questions, problems, feedback Please</strong></p>
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		</item>
		<item>
		<title>How To Animate Basic Tank Trend Cycle</title>
		<link>http://ahmedmohsen.net/how-to-animate-tank-trend-cycle/</link>
		<comments>http://ahmedmohsen.net/how-to-animate-tank-trend-cycle/#comments</comments>
		<pubDate>Tue, 05 Jan 2010 13:01:45 +0000</pubDate>
		<dc:creator>Ahmed Mohsen</dc:creator>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[cycle]]></category>
		<category><![CDATA[IK Handels]]></category>
		<category><![CDATA[joints]]></category>
		<category><![CDATA[Maya]]></category>
		<category><![CDATA[tank]]></category>
		<category><![CDATA[trend]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://ahmedmohsen.net/?p=195</guid>
		<description><![CDATA[- Create a simple object as trend unit like this one. - Adjust the pivot point and put it where it should rotate. - Duplicate it 40 Times - Make Joints over the geometry - Make each joint parent to its geo unit - Create a spline like this one - Go to Animation Menu [...]]]></description>
			<content:encoded><![CDATA[<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="475" height="235" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=8552722&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=ff0179&amp;fullscreen=1" /><embed type="application/x-shockwave-flash" width="475" height="235" src="http://vimeo.com/moogaloop.swf?clip_id=8552722&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=ff0179&amp;fullscreen=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><span style="color: #000000; -webkit-text-decorations-in-effect: none;">- Create a simple object as trend unit like this one.</span></p>
<p>- Adjust the pivot point and put it where it should rotate.</p>
<p style="text-align: center;"><a href="http://ahmedmohsen.net/wp-content/uploads/2010/01/IMG-01.jpg"><img class="aligncenter size-medium wp-image-197" title="IMG 01" src="http://ahmedmohsen.net/wp-content/uploads/2010/01/IMG-01-300x149.jpg" alt="IMG 01" width="300" height="149" /></a></p>
<p><span id="more-195"></span>- Duplicate it 40 Times</p>
<p><a href="http://ahmedmohsen.net/wp-content/uploads/2010/01/IMG-02.jpg"><img class="aligncenter size-medium wp-image-198" title="IMG 02" src="http://ahmedmohsen.net/wp-content/uploads/2010/01/IMG-02-300x149.jpg" alt="IMG 02" width="300" height="149" /></a></p>
<p>- Make Joints over the geometry</p>
<p><a href="http://ahmedmohsen.net/wp-content/uploads/2010/01/IMG-03.jpg"><img class="aligncenter size-medium wp-image-199" title="IMG 03" src="http://ahmedmohsen.net/wp-content/uploads/2010/01/IMG-03-300x149.jpg" alt="IMG 03" width="300" height="149" /></a></p>
<p>- Make each joint parent to its geo unit</p>
<p>- Create a spline like this one<br />
<img style="display: block; margin-left: auto; margin-right: auto; border: 0px initial initial;" title="IMG 04" src="http://ahmedmohsen.net/wp-content/uploads/2010/01/IMG-04-300x149.jpg" alt="IMG 04" width="300" height="149" /></p>
<p>- Go to Animation Menu &gt; Skeleton &gt; IK Spline Handle Tool (Hit The Option Box)</p>
<p>- Deselect &#8220;Auto Create Curve&#8221; option</p>
<p><a href="http://ahmedmohsen.net/wp-content/uploads/2010/01/IMG-05.jpg"><img class="aligncenter size-medium wp-image-201" title="IMG 05" src="http://ahmedmohsen.net/wp-content/uploads/2010/01/IMG-05-300x149.jpg" alt="IMG 05" width="300" height="149" /></a></p>
<p>- Select the first joint then the last joint then the curve</p>
<p><a href="http://ahmedmohsen.net/wp-content/uploads/2010/01/IMG-06.jpg"><img class="aligncenter size-medium wp-image-202" title="IMG 06" src="http://ahmedmohsen.net/wp-content/uploads/2010/01/IMG-06-300x149.jpg" alt="IMG 06" width="300" height="149" /></a></p>
<p>- Adjust the curve control point to make them fit to your geometry</p>
<p><a href="http://ahmedmohsen.net/wp-content/uploads/2010/01/IMG-07.jpg"><img class="aligncenter size-medium wp-image-203" title="IMG 07" src="http://ahmedmohsen.net/wp-content/uploads/2010/01/IMG-07-300x149.jpg" alt="IMG 07" width="300" height="149" /></a></p>
<p>- Select the IK Handle then animate the Offset Attributes</p>
<p><a href="http://ahmedmohsen.net/wp-content/uploads/2010/01/IMG-08-.jpg"><img class="aligncenter size-medium wp-image-204" title="IMG 08" src="http://ahmedmohsen.net/wp-content/uploads/2010/01/IMG-08--300x149.jpg" alt="IMG 08" width="300" height="149" /></a></p>
<p>Thats it . . . Hope you enjoy it . . . your comments and question are welcome</p>
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		</item>
		<item>
		<title>MKY102 &#8211; Remove an Object Using mokey</title>
		<link>http://ahmedmohsen.net/remove-an-object-using-mokey/</link>
		<comments>http://ahmedmohsen.net/remove-an-object-using-mokey/#comments</comments>
		<pubDate>Sat, 19 Sep 2009 17:10:37 +0000</pubDate>
		<dc:creator>Ahmed Mohsen</dc:creator>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[ahmed mohsen]]></category>
		<category><![CDATA[imagineer systems]]></category>
		<category><![CDATA[mocha]]></category>
		<category><![CDATA[mokey]]></category>
		<category><![CDATA[monet]]></category>
		<category><![CDATA[motor]]></category>
		<category><![CDATA[Remove an Object]]></category>
		<category><![CDATA[vfx software]]></category>
		<category><![CDATA[video tutorial]]></category>

		<guid isPermaLink="false">http://ahmedmohsen.net/?p=102</guid>
		<description><![CDATA[A lot of times we face problems with videos and it takes hours and hours to fix it like warped frames, lens distortion, scratches and so on. So why waste your time when you can use imagineer systems professional software. Today i am going to use mokey to remove am object from a video scene. [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;"><strong><img class="alignleft" title="is" src="http://www.imagineersystems.com/images/Imagineer_Systems_Grey.png" alt="" width="342" height="53" /></strong></p>
<p style="text-align: left;">
<p style="text-align: left;">
<p style="text-align: left;">
<p style="text-align: left;"><strong>A lot of times we face problems with videos and it takes hours and hours to fix it like warped frames, lens distortion, scratches and so on. <strong>So why waste your time when you can use imagineer systems professional software. Today i am going to use mokey to remove am object from a video scene.</strong></strong></p>
<p><span id="more-102"></span></p>
<p>The video will begin in a moment. If it doesn’t, <strong><a href="http://ahmedmohsen.net/tutorials/remove-an-object-using-mokey/#more-102">click here</a></strong> to try again.</p>
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		</item>
		<item>
		<title>MKY101 &#8211; Stabilizing Video Using mokey</title>
		<link>http://ahmedmohsen.net/stabilizing-video-using-mokey/</link>
		<comments>http://ahmedmohsen.net/stabilizing-video-using-mokey/#comments</comments>
		<pubDate>Sat, 19 Sep 2009 00:57:27 +0000</pubDate>
		<dc:creator>Ahmed Mohsen</dc:creator>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[imagineer systems]]></category>
		<category><![CDATA[mocha]]></category>
		<category><![CDATA[mokey]]></category>
		<category><![CDATA[monet]]></category>
		<category><![CDATA[motor]]></category>
		<category><![CDATA[planer tracking]]></category>
		<category><![CDATA[tracking]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://ahmedmohsen.net/?p=93</guid>
		<description><![CDATA[How to stabilize a video using mokey &#8211; video tutorial. The video will begin in a moment. If it doesn&#8217;t, click here to try again or click here to play from Youtube.]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><span><img class="aligncenter" title="is" src="http://www.imagineersystems.com/images/Imagineer_Systems_Grey.png" alt="" width="342" height="53" /></span></p>
<p style="text-align: center;"><strong><span>How to stabilize a video using mokey &#8211; video tutorial.</span></strong></p>
<p><span><span id="more-93"></span><br />
</span></p>
<p>The video will begin in a moment. If it doesn&#8217;t, <strong><a href="http://ahmedmohsen.net/tutorials/stabilizing-video-using-mokey/#more-93">click here</a></strong> to try again or <strong><a href="http://www.youtube.com/watch?v=xWqsq-H-t8A" target="_blank">click here</a></strong> to play from Youtube.</p>
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		</item>
		<item>
		<title>Advanced Camera Mapping Example</title>
		<link>http://ahmedmohsen.net/advanced-camera-mapping-example/</link>
		<comments>http://ahmedmohsen.net/advanced-camera-mapping-example/#comments</comments>
		<pubDate>Sat, 12 Sep 2009 00:30:25 +0000</pubDate>
		<dc:creator>Ahmed Mohsen</dc:creator>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Advanced Camera Mapping Example]]></category>
		<category><![CDATA[Camera Mapping]]></category>
		<category><![CDATA[example]]></category>
		<category><![CDATA[live action footage]]></category>

		<guid isPermaLink="false">http://ahmedmohsen.net/?p=51</guid>
		<description><![CDATA[This is an example for camera mapping technique by applying camera projection on live action footage.]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><strong>This is an example for camera mapping technique<br />
by applying camera projection on live action footage.</strong></p>
<p style="text-align: center;"><a href="http://ahmedmohsen.net/?p=51#more-51"><img class="size-full wp-image-55 aligncenter" title="TH" src="http://ahmedmohsen.net/wp-content/uploads/2009/09/TH.jpg" alt="TH" width="353" height="240" /></a></p>
<p style="text-align: center;">
<p style="text-align: center;"><span id="more-51"></span></p>
<p style="text-align: center;">
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		</item>
		<item>
		<title>What is Camera Mapping ?</title>
		<link>http://ahmedmohsen.net/what-is-camera-mapping/</link>
		<comments>http://ahmedmohsen.net/what-is-camera-mapping/#comments</comments>
		<pubDate>Fri, 11 Sep 2009 00:55:22 +0000</pubDate>
		<dc:creator>Ahmed Mohsen</dc:creator>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[3D animation]]></category>
		<category><![CDATA[Camera Mapping]]></category>
		<category><![CDATA[Camera Projection]]></category>
		<category><![CDATA[matte painting]]></category>
		<category><![CDATA[Maya]]></category>
		<category><![CDATA[Shaded]]></category>

		<guid isPermaLink="false">http://ahmedmohsen.net/?p=38</guid>
		<description><![CDATA[Camera Mapping is a technique used for matte paintings by turning a flat 2D photograph into a 3D animation using 3D Application like Maya, this technique is also called &#8220;Camera Projection&#8221;. Shaded Projection How It Works Grap the 2d image to a 3D Application then create simple 3d geometries as the objects in the 2D [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;"><strong>Camera Mapping</strong> is a technique used for matte paintings by turning a flat 2D photograph into a 3D animation using 3D Application like Maya, this technique is also called &#8220;Camera Projection&#8221;.</p>
<p style="text-align: center;"><strong><img title="rendered" src="../wp-content/uploads/2009/09/rendered.jpg" alt="rendered" width="500" height="310" /><br />
Shaded Projection</strong></p>
<p><strong>How It Works</strong><br />
Grap the 2d image to a 3D Application then create simple 3d geometries as the objects in the 2D image and try to match the position and the scale of the objects then use the camera to project the material (the 2d image) to the greometries they enjoy playing with the camera <img src='http://ahmedmohsen.net/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> <span id="more-38"></span></p>
<p style="text-align: center;"><img title="wireframe" src="http://ahmedmohsen.net/wp-content/uploads/2009/09/wireframe.jpg" alt="wireframe" width="400" height="254" /><strong><br />
Geometry Wires</strong></p>
<p><strong>Advantages and Disadvantages</strong><br />
The best advantage of this technique is to animate and walk through a 2d image but the woth disadvantage is that you don&#8217;t have much space to move the camera, for example if have an image of a building and the sky is behind it, if you moved alot in the sence a gap will appeare behind the building becouse there can&#8217;t be nothing behind the building in the 2d image, so you don&#8217;t have much of space to animate the camera to avoid the gaps.</p>
<p style="text-align: center;"><img title="oldmainorig" src="../wp-content/uploads/2009/09/oldmainorig.jpg" alt="oldmainorig" width="327" height="400" /><strong><br />
Original 2D Image</strong></p>
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